
This article is a stub, please help Duel of Champions Wiki by expanding it.
Air[]
| Card | Resource | Might | Magic | Destiny | Rarity | Description | W Cost | Set |
|---|---|---|---|---|---|---|---|---|
| [Air Trap] | 1 |
- | 3 |
- | Common | Enchant line. Permanent: When a flyer creature is deployed in enchanted line, destroy it, then destroy Air Trap. | 03 |
Forgotten Wars |
| [Chain Lighting] | 4 |
- | 4 |
- | Uncommon | Target an empty battleground position. Deal 3 damage to every creature adjacent to that position. | 03 |
Basic Set |
| [Cyclone] | 4 |
- | 4 |
- | Common | Enchant line. Until your next turn: Creatures of the enchante dline can't attack. When Cyclone enters the battleground deal 1 damage to all creatures of enchanted line. |
01 |
Basic Set |
| [Father, Sky's Wrath] | 5 |
- | 5 |
- | Rare | Return target enemy creature to its owner's hand, then deal 6 damage to all enemy flyer creatures. | 05 |
Basic Set |
| [Fog Veil] | 3 |
- | 3 |
- | Rare | Until your next turn: Enemy shooter and flyer creatures can't attack. | 05 |
Basic Set |
| [Forked Lightning] | 6 |
- | 6 |
- | Rare | Target two empty battleground positions. For ech of those positions, deal 5 damage to every creature adjacent to that position. | 15 |
Forgotten Wars |
| [Grounded] | 2 |
- | 2 |
- | Uncommon | Return all flyer creatures to their owners' hands. | 03 |
Basic Set |
| [Homebound Winds] | 5 |
- | 4 |
- | Uncommon | Shuffle target creature into its owner's library. | 09 |
Forgotten Wars |
| [Lifting Wind] | 3 |
- | 3 |
- | Common | Choose 2 target friendly creatures. Both are relocated to the other's position. New positions must be valid. | 02 |
Void Rising |
| [Lightning Bolt] | 4 |
- | 4 |
- | Common | Deal 6 damage to target creature. | 01 |
Basic Set |
| [Lightning Speed] | 3 |
- | 3 |
- | Rare | Enchant creature. Permanent: Enchanted creature gains [Swift]. |
05 |
Basic Set |
| [Lightning Strike] | 3 |
- | 2 |
- | Common | Deal 4 damage to target creature. | 02 |
Herald of the Void |
| [Sand Storm] | 3 |
- | 3 |
- | Rare | Until your next turn: Enemy melee and flyer creatures can't attack. |
10 |
Void Rising |
| [Storm Arrows] | 3 |
- | 3 |
- | Uncommon | Until end of turn: All friendly shooter creatures gain [Attack Anywhere]. |
06 |
Void Rising |
| [Storm Wind] | 2 |
- | 3 |
- | Uncommon | Relocate target enemy creature to another valid battleground position. | 03 |
Basic Set |
| [The Song of the Lost] | 4 |
- | 4 |
- | Epic | Relocate target enemy creature. You can repeat this as many times as you want. You can choose a new target each time. | 16 |
Herald of the Void |
| [Wind Gust] | 3 |
- | 3 |
- | Uncommon | Relocate target enemy creature, then deal 1 damage to it and to every adjacent creature. | 06 |
Herald of the Void |
| [Wind Shield] | 1 |
- | 1 |
- | Common | Enchant creature. Permanent: Damage dealt to enchanted creature by shooter creatures is halved, rounded down. |
01 |
Basic Set |
| [Thunder Weapon] | 2 |
- | 3 |
- | Rare | Enchant creature. Permanent: Enchanted creature gains [Shockwave 2]. |
20 |
The Five Towers |
| [Ylath's Breath] | 2 |
- | 2 |
- | Common | Enchant friendly creature. Permanent: Other creatures in the same row as enchanted creature cannot attack. When enchanted creature attacks or moves, destroy Ylath's Breath. |
04 |
The Five Towers |
| Cards | ||||||||
|---|---|---|---|---|---|---|---|---|
| By Type |
| |||||||
| By Faction |
| |||||||
| By School of Magic |
| |||||||
| By Expansion |
| |||||||
