Duel of Champions Wiki
“IMMERSE YOURSELF IN A UNIQUE FANTASY UNIVERSE: Experience the thrill of battle with the secular factions of the Might & Magic Universe in a completely new and exciting format! Gaze in awe at our beautifully illustrated and crafted cards bearing all the hallmarks of your favorite heroes, characters and spells.” [1]

Cards[]

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Card Faction Might Magic Destiny Health SoM1 SoM2 SoM3 Special Ability Wildcard
[Jezziel, Invoker of Hope] Haven - 2 1 18 Primal Light Air Discard a card: Heal 3 damage from target creature. 08
[Sandalphon, Lord of Power] Haven 1 1 1 20 Water Air - Discard a card: Gain 2 . 08
[Siegfried, Champion of Faith] Haven 2 - 1 20 Light - - 0 : Increase the health of all melee creatures you deploy this turn by 1. 08
[Belias, Lord of the Kennels] Inferno 1 1 1 20 Primal Dark - Discard a card: Deal 1 damage to enemy hero. 08
[Garant, Seeker of Discord] Inferno 1 1 2 20 Primal Fire - 08
[Xorm, Champion of the Abyss] Inferno 2 - 1 20 Fire - - 2 : All your melee creatures gain +1 until end of turn. 08
[Kal-Azaar, Invoker of Agony] Inferno - 2 1 18 Primal Dark Fire Discard a card: Deal 2 damage to target creature. 08
[Fleshbane, Champion of the Misshapen] Necropolis 2 - 1 20 Dark - - Ongoing: All your incorporeal creatures gain +1 . 08
[Mother Namtaru, Invoker of Death] Necropolis - 2 1 18 Primal Dark Water Discard a card: Destroy target enemy creature with a cost of 2 or less. 08
[Nergal, Lord of Pestilence] Necropolis 1 1 1 20 Primal Earth - 1 : Put a poison counter on target creature. 08
[Seria, Seeker of the Lost Souls] Necropolis 1 1 2 20 Dark Water - 08
[Ariana of the Severed Fates] Necropolis 1 2 - 18 Primal Dark Earth 4 : Destroy target creature with a counter on it. 21
[Acamas, Champion of the Bloodhorn] Stronghold 2 - 1 20 Earth - - All friendly creatures with [Enrage] take 1 damage and gain +1 until end of turn. 08
[Kat, Seeker of Freedom] Stronghold 1 1 2 20 Earth Air - 08
[Kelthor, Lord of Fury] Stronghold 1 1 1 20 Air Fire - 0 : Choose target friendly creature. Deal damage to another target creature equal to the first creature's number of Enrage counters. 08
[Shaar, Invoker of the Skies] Stronghold - 2 1 18 Earth Air Fire Discard a card: Two friendly creatures gain +1 until end of turn. 08
[Crag Hack] Stronghold 2 - - 20 Earth - - 0 : Until end of turn, neutral creatures cost you 1 less to play. 21
[Cassandra, Seeker of Light] Haven 1 1 2 20 Light Air - 08


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Cards
By Type

Heroes

Creatures

Spells

Fortunes

Events

Buildings
By Faction

Haven

Inferno

Necropolis

Stronghold

Sanctuary

Academy

Neutral
By School of Magic

Light

Air

Earth

Fire

Water

Dark

Primal
By Expansion

Basic Set

Void Rising

Herald of the Void

Forgotten Wars

The Five Towers


References[]