Your Hero will determine which Faction your army belongs to. Creature cards used in your deck must be either from your Faction or Neutral.
The Battleground contains 16 positions where creatures can be deployed. Each player has two vertical lines called the back line and the front line, made up of four horizontal rows, making for a total of 8 battleground positions for each player to place their creatures. Melee creatures can only be deployed on the Front Line. Shooter creatures (including Magic Shooters) can only be deployed on the Back Line. Flyers can be deployed on either Line. You can deploy Creature cards from your hand, depending on your might level, by paying their cost in resources. (Magic Creatures will require at least 1 level of magic). These Creatures cannot attack or move this turn. Every Creature that was already deployed at the start of your turn can either attack or move, once.
When a Creature Attacks, it deals damage equal to its attack value to the defending Creature or Hero. If the Defending Creature survives the attack, it deals damage equal to its retaliate value to the attacking Creature. When a Creature's remaining life is zero or less, this Creature is destroyed, removed from the battleground and put in the graveyard. Creatures can only attack enemy Creatures in their row. If there are two enemy Creatures in that row, Flyer and Melee Creatures can only attack the Creature in the enemy's Front Line, while Shooter Creatures can attack either one, as you choose.
A Creature can only attack the enemy's Hero directly when there are no enemy Creatures in front of it.