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Card Might Magic Destiny Health SoM1 SoM2 SoM3 Special Ability Wildcard Set
[Akane, Caller of Memories] 1 Might 1 Magic 1 Destiny 20 Health Water Air - 6 Ressource icn: Take target non-unique spell card from your graveyard and put it in your hand. 21 Wildcard icn Forgotten Wars
[Ammar, the Cunning] 1 Might 1 Magic 1 Destiny 20 Health Earth Water - When you play a spell, if your Magic level is 6 or more and your Destiny level is 3 or more, draw a card. 21 Wildcard icn Forgotten Wars
[Asalah, Invoker of Castigation] - 2 Magic 1 Destiny 18 Health Light Water Fire 2 Ressource icn, discard a card: Creature you control gain +1 Attack icn until end of turn for each enchant creature spell affecting them. 21 Wildcard icn Forgotten Wars
[Gazal, Herald of the Void] 1 Might 1 Magic 1 Destiny 20 Health Primal Dark - 1 Ressource icn, discard a card: Choose target non-unique instant spell card from any graveyard. You can play that card. If you do, banish it afterwards. 21 Wildcard icn Forgotten Wars
[Gazal, Lady of Secrets] 1 Might 1 Magic 1 Destiny 20 Health Primal Light - 3 Ressource icn: Until the end of the turn, whenever an effect causes cards to go from your opponent's library to their graveyard, draw a card. 21 Wildcard icn Forgotten Wars
[Hakeem, Seeker of Mysteries] 1 Might 1 Magic 2 Destiny 20 Health Dark Earth - 21 Wildcard icn Forgotten Wars
[Myranda, Blademage Champion] 2 Might 1 Magic - 20 Health Primal Air - 4 Ressource icn: Relocate target friendly magic creature. 21 Wildcard icn Forgotten Wars
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