Duel of Champions Wiki
Advertisement
Card Resource Might Magic Destiny Rarity Description W Cost Set
[Air Trap] 1 Ressource icn - 3 Magic - Common Enchant line. Permanent: When a flyer creature is deployed in enchanted line, destroy it, then destroy Air Trap. 03 Wildcard icn Forgotten Wars
[Chain Lighting] 4 Ressource icn - 4 Magic - Uncommon Target an empty battleground position. Deal 3 damage to every creature adjacent to that position. 03 Wildcard icn Basic Set
[Cyclone] 4 Ressource icn - 4 Magic - Common Enchant line. Until your next turn:
Creatures of the enchante dline can't attack. When Cyclone enters the battleground deal 1 damage to all creatures of enchanted line.
01 Wildcard icn Basic Set
[Father, Sky's Wrath] 5 Ressource icn - 5 Magic - Rare Return target enemy creature to its owner's hand, then deal 6 damage to all enemy flyer creatures. 05 Wildcard icn Basic Set
[Fog Veil] 3 Ressource icn - 3 Magic - Rare Until your next turn: Enemy shooter and flyer creatures can't attack. 05 Wildcard icn Basic Set
[Forked Lightning] 6 Ressource icn - 6 Magic - Rare Target two empty battleground positions. For ech of those positions, deal 5 damage to every creature adjacent to that position. 15 Wildcard icn Forgotten Wars
[Grounded] 2 Ressource icn - 2 Magic - Uncommon Return all flyer creatures to their owners' hands. 03 Wildcard icn Basic Set
[Homebound Winds] 5 Ressource icn - 4 Magic - Uncommon Shuffle target creature into its owner's library. 09 Wildcard icn Forgotten Wars
[Lifting Wind] 3 Ressource icn - 3 Magic - Common Choose 2 target friendly creatures. Both are relocated to the other's position. New positions must be valid. 02 Wildcard icn Void Rising
[Lightning Bolt] 4 Ressource icn - 4 Magic - Common Deal 6 damage to target creature. 01 Wildcard icn Basic Set
[Lightning Speed] 3 Ressource icn - 3 Magic - Rare Enchant creature. Permanent:
Enchanted creature gains [Swift].
05 Wildcard icn Basic Set
[Lightning Strike] 3 Ressource icn - 2 Magic - Common Deal 4 damage to target creature. 02 Wildcard icn Herald of the Void
[Sand Storm] 3 Ressource icn - 3 Magic - Rare Until your next turn:
Enemy melee and flyer creatures can't attack.
10 Wildcard icn Void Rising
[Storm Arrows] 3 Ressource icn - 3 Magic - Uncommon Until end of turn:
All friendly shooter creatures gain [Attack Anywhere].
06 Wildcard icn Void Rising
[Storm Wind] 2 Ressource icn - 3 Magic - Uncommon Relocate target enemy creature to another valid battleground position. 03 Wildcard icn Basic Set
[The Song of the Lost] 4 Ressource icn - 4 Magic - Epic Relocate target enemy creature. You can repeat this as many times as you want. You can choose a new target each time. 16 Wildcard icn Herald of the Void
[Wind Gust] 3 Ressource icn - 3 Magic - Uncommon Relocate target enemy creature, then deal 1 damage to it and to every adjacent creature. 06 Wildcard icn Herald of the Void
[Wind Shield] 1 Ressource icn - 1 Magic - Common Enchant creature. Permanent:
Damage dealt to enchanted creature by shooter creatures is halved, rounded down.
01 Wildcard icn Basic Set
[Thunder Weapon] 2 Ressource icn - 3 Magic - Rare Enchant creature. Permanent:
Enchanted creature gains [Shockwave 2].
20 Wildcard icn The Five Towers
[Ylath's Breath] 2 Ressource icn - 2 Magic - Common Enchant friendly creature. Permanent:
Other creatures in the same row as enchanted creature cannot attack. When enchanted creature attacks or moves, destroy Ylath's Breath.
04 Wildcard icn The Five Towers
Advertisement