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Card Faction Resource Magic Destiny Rarity Description W Cost
[Fleeting Oasis] Haven 2 Ressource icn - 2 Destiny Common Permanent:
Creatures you control gain Mending.
At the beginning of your turn, return Fleeting Oasis to its owner's hand.
03 Wildcard icn
[Inexhaustible Mine] Haven 2 Ressource icn - 2 Destiny Common Gain 2 Ressource icn, plus 2 Ressource icn for each card named Inexhaustible Mine in your graveyard. 03 Wildcard icn
[Stockpile] Haven 2 Ressource icn - 4 Destiny Rare Until your next turn:
Don't empty your resources during your supply phase.
15 Wildcard icn
[Toll Gate] Haven 2 Ressource icn - 3 Destiny Uncommon Permanent:
At the end of your supply phase, gain 2 Ressource icn for each card your opponent played during their last turn and destroy Toll Gate.
09 Wildcard icn
[Dunes of Madness] Inferno 1 Ressource icn - 2 Destiny Uncommon Both players discard two cards at random. 09 Wildcard icn
[Escalating Madness] Inferno 3 Ressource icn - 3 Destiny Common Opponent discards X cards at random where X is 1 plus the number of cards named Escalating Madness in your graveyard. 03 Wildcard icn
[Garden of Ecstasy] Inferno 5 Ressource icn - 3 Destiny Common Permanent:
Players cannot draw cards outside of their supply phase.
At the beginning of your turn, return Garden of Ecstasy to its owner's hand.
03 Wildcard icn
[Gate to Sheogh] Inferno 3 Ressource icn - 3 Destiny Rare Shuffle your library, then look at the top 5 cards. Choose a creature card and deploy it for free. Put the rest in your graveyard. 15 Wildcard icn
[A Life for a Life] Necropolis 4 Ressource icn - 4 Destiny Rare Destroy target friendly creature. Destroy target enemy creature of equal or lower cost. 15 Wildcard icn
[Death is not the End] Necropolis 3 Ressource icn - 3 Destiny Uncommon Take target non-unique card from each player's graveyard and put it on top of their library. 09 Wildcard icn
[Eternal Battlefield] Necropolis 2 Ressource icn - 2 Destiny Common Permanent:
When a creature dies, shuffle it into its owner's library.
At the beginning of your turn, return Eternal Battlefield to its owner's hand.
03 Wildcard icn
[Harvesting the Dead] Necropolis 5 Ressource icn - 3 Destiny Uncommon Take X target non-unique Necropolis creature cards from your graveyard and put them in your hand where X is 1 plus the number of cards named Harvesting the Dead in your graveyard. 09 Wildcard icn
[Ancestral Guidance] Stronghold 2 Ressource icn - 2 Destiny Common Until end of turn: Target creatures gains +X Attack icn where X is equal to 1 plus the number of cards named Ancestral Guidance in your graveyard. 03 Wildcard icn
[Desperate Assault] Stronghold 2 Ressource icn - 4 Destiny Uncommon Until end of turn:
Target creature gains +1 Attack icn, if your hero has 5 or less health remaining, target creature gains +4 Attack icn instead.
09 Wildcard icn
[Outraging Vision] Stronghold 5 Ressource icn - 3 Destiny Common Permanent:
All creatures with [Enrage] gain +1 to their Enrage value.
All creatures with [Bloodthirst] gain +1 to their Bloodthirst value.
At the beginning of your turn, return Outraging Vision to its owner's hand.
03 Wildcard icn
[Rushing Assault] Stronghold 4 Ressource icn - 4 Destiny Rare Until end of turn:
When you deploy a creature that creature deals damage equal to its Attack icn to all enemy creatures in the same row.
15 Wildcard icn
[Honour Blinds Us] Sanctuary 4 Ressource icn - 3 Destiny Rare Until end of turn:
All Sanctuary creatures gain [Honour 1].
15 Wildcard icn
[Road to Enlightenment] Sanctuary 2 Ressource icn - 2 Destiny Common Draw X cards where X is 1 plus the number of cards named Road to Enlightenment in your graveyard. 03 Wildcard icn
[Sinkhole] Sanctuary 1 Ressource icn - 1 Destiny Uncommon Return target friendly Sanctuary creature to your hand. Draw a card. 09 Wildcard icn
[Zen Garden] Sanctuary 4 Ressource icn - 3 Destiny Common Permanent:
Target creature cannot attack.
At the beginning of our turn, return Zen Garden to its owner's hand.
03 Wildcard icn
[Arcane Intuition] Academy 6 Ressource icn 4 Magic 3 Destiny Epic Look at opponent's library. You may choose a spell or a magic creature from it and play it for free. 21 Wildcard icn
[Arcane Research] Academy 3 Ressource icn - 2 Destiny Common Increase your Magic level by 2. 03 Wildcard icn
[Chain Casting] Academy 0 Ressource icn - 1 Destiny Rare Until end of turn:
Spells you play cost 1 Ressource icn less for every other spell you played this turn.
15 Wildcard icn
[Conversion to the Void] Academy 1 Ressource icn - 1 Destiny Common Take a card from your hand and put it face down on the top of your library. Look at the top 4 cards of opponent's library and choose 2 to put into their graveyard. 03 Wildcard icn
[Dangerous Research] Academy 1 Ressource icn - 3 Destiny Rare Gain Ressource icn equal to your Magic level. Deal damage to your hero equal to your Magic level. 15 Wildcard icn
[Favorite Spell] Academy 3 Ressource icn - 2 Destiny Common Search your library for spell card and put it into your hand. Until end of turn, that spell costs 1 Ressource icn less to play. Shuffle your library. 03 Wildcard icn
[Forgotten Spell] Academy 3 Ressource icn 3 Magic 3 Destiny Uncommon Take target instant spell card from opponent's graveyard, play that card and banish it. 09 Wildcard icn
[Lost in the Void] Academy 2 Ressource icn - 2 Destiny Common Banish 3 target cards from a graveyard of your choice. 03 Wildcard icn
[Offering to the Void] Academy 6 Ressource icn - 3 Destiny Rare Gain Ressource icn equal to half the number of cards in opponent's graveyard, rounded down, then banish all cards in opponent's graveyard. 15 Wildcard icn
[Rift's Echo] Academy 2 Ressource icn - 2 Destiny Uncommon Until your next turn:
When a friendly creature is attacked, put the top 3 cards of opponent's library into their graveyard.
09 Wildcard icn
[Rivalry] Academy 2 Ressource icn - 2 Destiny Common Draw a card OR if your Magic level is lower than opponent's, increase your Magic level by 2. 03 Wildcard icn
[Scrying Orb] Academy 3 Ressource icn - 3 Destiny Common Look at the top 5 cards of opponent's library and put them back in any order. 03 Wildcard icn
[Severed Fate] Academy 3 Ressource icn - 3 Destiny Common Put the top X cards of opponent's library into their graveyard, where X is the number of creatures you control. 03 Wildcard icn
[Shifting Sands] Academy 2 Ressource icn 1 Magic 3 Destiny Common Permanent:
When a friendly magic creature attacks, put the top card of opponent's library into their graveyard.
At the beginning of your turn, return Shifting Sands to its owner's hand.
03 Wildcard icn
[Stolen Research] Academy 3 Ressource icn - 3 Destiny Uncommon Increase your Magic level by 1. Decrease opponent's Magic level by 1. 09 Wildcard icn
[Thread of Fate] Academy 1 Ressource icn - 1 Destiny Uncommon Until your next turn:
Choose creature, spell or fortune. Whenever opponent plays a card of the chosen type, draw a card.
09 Wildcard icn
[Unraveled Fate] Academy 1 Ressource icn - 1 Destiny Common Look at the top X cards of opponent's library and choose one to put into their gravyard, where X is 3 plus the number of cards named Unraveled Fate in your graveyard. 03 Wildcard icn
[Void Tainted Ritual] Academy 2 Ressource icn - 3 Destiny Uncommon Until end of turn:
When you play a magic creature, put the top 3 cards of opponent's library into their graveyard.
When Void Tainted Ritual enters the battleground, draw a card.
09 Wildcard icn
[Black Fang Extorsion] Neutral 1 Ressource icn - 1 Destiny Rare Until your next turn:
Cards that cost less than 3 Ressource icn to play cost 3 Ressource icn instead. Play only if you haven't played any cards this turn.
15 Wildcard icn
[Cosmic Singularity] Neutral 2 Ressource icn - 2 Destiny Uncommon Draw a card.
If Cosmic Singularity is discarded, banish Cosmic Singularity and shuffle both graveyards into their owner's libraries.
09 Wildcard icn
[Fortune Telling] Neutral 4 Ressource icn - 2 Destiny Common Draw 3 cards then discard 2 cards. 03 Wildcard icn
[Full Moon] Neutral 2 Ressource icn - 3 Destiny Common Take all creatures in all graveyards and shuffle them into their owner's libraries. 03 Wildcard icn
[Second Chance] Neutral 3 Ressource icn - 3 Destiny Uncommon Put target non-unique creature that died this turn on top of its owner's library. 09 Wildcard icn
[Time of Need] Neutral 7 Ressource icn 2 Magic 2 Destiny Epic Search your library for a Unique card and play it for free. Shuffle your library. 21 Wildcard icn
[Volunteers] Neutral 3 Ressource icn - 3 Destiny Rare Until your next turn:
At the end of each player's turn, that player may deploy a non-unique creature for free.
They must meet its requirements.
15 Wildcard icn
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