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Card SoM Resource Might Magic Destiny Rarity Description W Cost
[Air Trap] Air 1 Ressource icn - 3 Magic - Common Enchant line. Permanent: When a flyer creature is deployed in enchanted line, destroy it, then destroy Air Trap. 03 Wildcard icn
[Forked Lightning] Air 6 Ressource icn - 6 Magic - Rare Target two empty battleground positions. For ech of those positions, deal 5 damage to every creature adjacent to that position. 15 Wildcard icn
[Homebound Winds] Air 5 Ressource icn - 4 Magic - Uncommon Shuffle target creature into its owner's library. 09 Wildcard icn
[Cursed Bound] Dark 3 Ressource icn - 3 Magic - Uncommon Enchant creature. Permanent:
When enchanted creature attacks, it deals damage equal to its Attack icn to its controller.
09 Wildcard icn
[Enthrall] Dark 5 Ressource icn - 6 Magic - Rare Enchant enemy creature. Permanent:
Take control of enchanted creature and relocate it to a valid battleground position. If Entrall leaves play, return enchanted creature to its owner's hand
15 Wildcard icn
[Shared Agony] Dark 2 Ressource icn - 2 Magic - Common Enchant creature. Permanent:
Every time damage is dealt to your hero, deal that much damage to enchanted creature.
03 Wildcard icn
[Deep Roots] Earth 4 Ressource icn - 4 Magic - Rare Permanent:
All melee creatures gain [Anchored].
15 Wildcard icn
[Mass Earth Bound] Earth 4 Ressource icn - 4 Magic - Uncommon Until your next turn:
Creatures you control gain [Anchored]
09 Wildcard icn
[Sand Shield] Earth 2 Ressource icn - 1 Magic - Common Enchant creature. Permanent:
When damage is dealt to enchanted creature, remove 1 from that damage.
03 Wildcard icn
[Fiery Death] Fire 2 Ressource icn - 2 Magic - Common Enchant creature. Permanent:
When enchanted creature dies, deal 2 damage to every adjacent creature.
03 Wildcard icn
[Fire Blast] Fire 3 Ressource icn - 3 Magic - Uncommon Deal 2 damage to all creatures of target line. 09 Wildcard icn
[Mass Rage] Fire 3 Ressource icn - 3 Magic - Rare Permanent:
All creatures gain [Berserk].
15 Wildcard icn
[Aura of Healing] Light 3 Ressource icn - 3 Magic - Common Enchant creature. Permanent.
Enchanted creature gains Heal 2.
03 Wildcard icn
[Divine Judgement] Light 3 Ressource icn - 3 Magic - Uncommon Deal 3 damage to all creatures that attacked your hero since your last turn. 09 Wildcard icn
[Lay of Hands] Light 3 Ressource icn - 1 Magic - Rare Heal an amount of damage equal to your Magic level from all friendly creatures. 15 Wildcard icn
[Nether Soul] Primal 3 Ressource icn - 3 Magic - Uncommon Enchant creature. Permanent:
Enchanted creature's Attack icn and Retaliate icn are always 0.
Deal 2 damage to all creatures that deal combat damage to enchanted creature.
09 Wildcard icn
[Spirited Away] Primal 2 Ressource icn - 2 Magic - Common Enchant shooter creature. Permanent:
Enchanted creature gains [Phased]
03 Wildcard icn
[Void Ripple] Primal 6 Ressource icn - 6 Magic - Rare Banish target non-hero, non-event card from the battleground. 15 Wildcard icn
[Cold Fear] Water 2 Ressource icn - 2 Magic - Common Enchant row. Permanent:
Creatures from enchanted row with 2 or less Attack icn cannot attack.
03 Wildcard icn
[Focused Mind] Water 2 Ressource icn - 3 Magic - Uncommon Permanent:
Friendly creatures cannot be prevented from attacking and are unaffected by [Berserk].
09 Wildcard icn
[Ink Warrior] Water 5 Ressource icn - 4 Magic - Rare Deploy a copy of target non-unique friendly creature. 15 Wildcard icn
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