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Card Resource Might Magic Destiny Rarity Description W Cost Set
[Aura of Healing] 3 Ressource icn - 3 Magic - Common Enchant creature. Permanent.
Enchanted creature gains Heal 2.
03 Wildcard icn Forgotten Wars
[Bless] 3 Ressource icn - 3 Magic - Common Enchant creature. Permanent.
Enchanted creature gets +2 Attack icn.
01 Wildcard icn Basic Set
[Celestial Armour] 5 Ressource icn - 5 Magic - Rare Permanent:
Prevent all damage to your Hero and creatures. Destroy Celestial Armor at the end of the turn during which damage is prevented in this way.
05 Wildcard icn Basic Set
[Chain Heal] 2 Ressource icn - 2 Magic - Common Heal 3 damage from 2 target creatures. 04 Wildcard icn The Five Towers
[Cleansing Light] 3 Ressource icn - 2 Magic - Uncommon Destroy all ongoing spells in play. 03 Wildcard icn Basic Set
[Divine Intervention] 5 Ressource icn - 4 Magic - Rare Destroy all ongoing spells controlled by opponent
Heal all damage from all friendly creatures.
05 Wildcard icn Basic Set
[Divine Judgement] 3 Ressource icn - 3 Magic - Uncommon Deal 3 damage to all creatures that attacked your hero since your last turn. 09 Wildcard icn Forgotten Wars
[Elrath's Protection] 4 Ressource icn - 4 Magic - Rare Enchant creature. Permanent:
Enchanted creature cannot be targeted and gains [Spell Shield].
20 Wildcard icn The Five Towers
[Guardian Angel] 2 Ressource icn - 2 Magic - Common Enchant Row. Until your next turn:
Creatures from enchanted row cannot be targeted.
02 Wildcard icn Void Rising
[Heal] 1 Ressource icn - 1 Magic - Common Heal 3 damage from target creature. 01 Wildcard icn Basic Set
[Lay of Hands] 3 Ressource icn - 1 Magic - Rare Heal an amount of damage equal to your Magic level from all friendly creatures. 15 Wildcard icn Forgotten Wars
[Lightspeed] 2 Ressource icn - 1 Magic - Common Enchant creature. Permanent:
Enchanted creature gains Preemptive Strike.
02 Wildcard icn Herald of the Void
[Martyr] 3 Ressource icn - 3 Magic - Uncommon Enchant friendly creature. Permanent:
Prevent all damage dealt to your creatures from a source you don't control.
Destroy enchanted creature at the end of the turn during which damage is prevented in this way.
03 Wildcard icn Basic Set
[Purity] 2 Ressource icn - 2 Magic - Uncommon Permanent:
Remove all counters from your creatures. No counters can be put on your creatures.
06 Wildcard icn Void Rising
[Resolute Stand] 2 Ressource icn - 2 Magic - Uncommon Permanent:
All friendly creatures gain +1 Retaliate icn.
06 Wildcard icn Herald of the Void
[Resurrection] 5 Ressource icn 3 Might 3 Magic - Rare Take target creature card in your graveyard and deploy it for free. 05 Wildcard icn Basic Set
[Sunburst] 2 Ressource icn - 2 Magic - Common Deal 3 damage to all creatures of target row. 01 Wildcard icn Basic Set
[The Light of Tomorrow] 4 Ressource icn - 4 Magic - Epic Permanent:
At the beginning of your turn, take a non-unique creature card at random from your graveyard and put it into your hand.
16 Wildcard icn Herald of the Void
[Ward Against Darkness] 3 Ressource icn - 2 Magic - Rare Permanent:
All friendly creatures gain [Dark Ward]. When there are no friendly creatures left in play, destroy Ward Against Darkness.
10 Wildcard icn Void Rising
[Word of Light] 4 Ressource icn - 4 Magic - Uncommon Deal 2 damage to all enemy creatures. 03 Wildcard icn Basic Set
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