Duel of Champions Wiki
Advertisement
Card Resource Magic Destiny Rarity Description W Cost Set
[Blood Shaman Hut] 1 Ressource icn - 1 Destiny Common Until end of turn.
Take a card from your hand and put it face down on the top of your library. Target friendly creature gains +2 Attack icn.
01 Wildcard icn Basic Set
[Call of the Bloodhorn] 2 Ressource icn - 2 Destiny Common Until end of turn:
Creatures with Enrage don't lose their Enrage counters when they attack.
02 Wildcard icn Void Rising
[Desperate Assault] 2 Ressource icn - 4 Destiny Uncommon Until end of turn:
Target creature gains +1 Attack icn, if your hero has 5 or less health remaining, target creature gains +4 Attack icn instead.
09 Wildcard icn Forgotten Wars
[Kat's Grand Finale] 5 Ressource icn - 4 Destiny Epic Deploy a creature card from your hand for free. That creature gains [Quick Attack]. At the end of your turn, destroy that creature. 08 Wildcard icn Basic Set
[Orc Armory] 3 Ressource icn - 2 Destiny Common Increase your Might level by 2. 02 Wildcard icn Herald of the Void
[Orc Camp] 2 Ressource icn - 2 Destiny Uncommon All friendly creatures with [Enrage] gain X Enrage counters, X being their Enrage value. 03 Wildcard icn Basic Set
[Outraging Vision] 5 Ressource icn - 3 Destiny Common Permanent:
All creatures with [Enrage] gain +1 to their Enrage value.
All creatures with [Bloodthirst] gain +1 to their Bloodthirst value.
At the beginning of your turn, return Outraging Vision to its owner's hand.
03 Wildcard icn Forgotten Wars
[Ritual of the Blood Feathers] 1 Ressource icn - 2 Destiny Common Remove all counters from target friendly creature. Heal this creature of that much damage. 02 Wildcard icn Void Rising
[Rushing Assault] 4 Ressource icn - 4 Destiny Rare Until end of turn:
When you deploy a creature that creature deals damage equal to its Attack icn to all enemy creatures in the same row.
15 Wildcard icn Forgotten Wars
[Sacrificial Altar] 1 Ressource icn - 1 Destiny Common Choose target friendly creature. Deal damage equal to the remaining health of the chosen creature to another target creature. Then destroy the chosen creature. 01 Wildcard icn Basic Set
[Stampede] 2 Ressource icn - 2 Destiny Uncommon Deal 3 damage to enemy hero. Stampede can only be played if you deployed 2 or more creatures this turn. 06 Wildcard icn Herald of the Void
[Surprise Attack] 3 Ressource icn - 3 Destiny Uncommon Choose target friendly creature, then deal damage to a target enemy creature equal to the first creature's attack. 06 Wildcard icn Void Rising
[The Last Stand] 4 Ressource icn - 4 Destiny Rare Until end of turn.
All friendly creatures gain [Attack Anywhere]
05 Wildcard icn Basic Set
[Ancestral Guidance] 2 Ressource icn - 2 Destiny Common Until end of turn: Target creatures gains +X Attack icn where X is equal to 1 plus the number of cards named Ancestral Guidance in your graveyard. 03 Wildcard icn Forgotten Wars
[Arena] 2 Ressource icn - 2 Destiny Common Draw a card OR if enemy hero has more remaining health than yours, deal 3 damage to him. 01 Wildcard icn Basic Set
[Blood of my Tribe] 0 Ressource icn - 2 Destiny Rare Until your next turn.
When a friendly creature dies, increase your Might level by 1.
10 Wildcard icn Herald of the Void
[Blood Pool] 2 Ressource icn - 2 Destiny Uncommon Until end of turn.
Deal 2 damage to your hero. All your creatures gain +1 Attack icn.
03 Wildcard icn Basic Set
[Famous Last Blows] 3 Ressource icn 2 Magic 3 Destiny Uncommon Destroy target friendly creature. Destroy target building, ongoing spell or fortune of equal or lower cost. 12 Wildcard icn The Five Towers
[Surprise Assault] 1 Ressource icn - 1 Destiny Common Until your next turn:
All creatures with Ambush get +1 Attack icn and +1 Retaliate icn.
04 Wildcard icn The Five Towers
[Zefiria's Celerity] 3 Ressource icn - 3 Destiny Common Until end of turn:
Target melee creature gains Swift OR Target melee creature gains Charge.
04 Wildcard icn The Five Towers
Advertisement